I'm still testing Blender simulations and need to figure out how to solve some issues.
For some reason, some of the fractures from the cracking floor didn't fall into the hole when I activated the rigid body passive on the floor, what makes me deactivate the rigid body for the floor. However the fractures just pass through the floor.
But now that I'm making a review for this post, every thing works fine as it should be. How weird! I should render again!
So, I fixed that. Now I tested the gravity force and the vortex.
Element 3D
Without background
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