Saturday, May 30, 2020


Finally, I completed my video of Okazaki Castle from last Autumn. Yeap, I know it's almost summer, but I'm already busy with my another full time job, that has no relation with VFX.
My intention is to share the all inspiration I got from others great guys who works with VFX. Imagination is an unique characteristic of human beings that is not seen in any other animal. We can do and go anywhere we want. ^^


Glowing dance using saber


Model Michelle from Mixamo


No background


Saturday, May 23, 2020


Almost the last video I recorded last year in Okazaki Castle during the Autumn.
It's really a nice and beautiful place ^^


 Using a model from Mixamo in Element 3D


BB-8 from Star Pack


Particles in Blender


No back ground

Monday, May 11, 2020

Gate




Element 3D is very convenient, because it can render faster than Blender, however it's still lack the displacement on the texture.


But, it's still a time saver!


A simple saber.
Faster, but I think it's better render the models on Blender



No back ground:


Sunday, May 10, 2020

Alien island




Thanks for this model to alemenemiao. That's a nice island, but I just changed the texture to looks less video game.







Particular:



Element 3D:



No background:


Pikachu found in Okazaki Castle garden



This time, I used only Element 3D, because I thought I could make the composition faster, without rendering on Blender, but I was wrong. (ToT)
Definitely, my PC has limitations, specially when I try to use any 3D effect. The computer freezes a lot without a more powerful graphic card.
I want to change my Nvidia GTX 660 to a better one, but let's wait for this Corona crisis pass first.



I like the After Effects tracking, because even though the tracking marker its not in the entire scene, it's still do a good job!



No background:


Monday, May 4, 2020

Big hole in Okazaki Castle garden



I'm still testing Blender simulations and need to figure out how to solve some issues.




For some reason, some of the fractures from the cracking floor didn't fall into the hole when I activated the rigid body passive on the floor, what makes me deactivate the rigid body for the floor. However the fractures just pass through  the floor.
But now that I'm making a review for this post, every thing works fine as it should be. How weird! I should render again!


So, I fixed that. Now I tested the gravity force and the vortex.






Element 3D





Without background