Actually, this video was supposed to be more about particles in Blender than the spider, but I got a good spider model by jonmariano21. Quite realistic! (^o^)d
Very interesting to practice how the particles work with the force field.
I finally find out how to copy a texture from the scene on Blender, thanks to Default Cube.
However, I still having some issue to render on cycles. It works fine on eevee, but when I swift to cycles, the floor disappear. I don't know if there is a specific setting for cycles, a glitch or if I just mess up somewhere.
So, in this video I just render the floor on eevee and then I render the car separated on cycles.