Saturday, August 15, 2020

鬼滅の刃 映画 ねずこ After Effects & Blender アニメーション

 

 

Kimetsu no Yaiba is a very popular animation in Japan! My boy really love this animation, so I decided to make some simulations with this character. ^^


 



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Saturday, August 1, 2020

マインクラフト リアル ブレンダー&アフターエフェクト アニメーション ブレイクダウン Minecraft real life Blender&After effects breakdown



The special thing here, was  to find a way to continue a tracking with different tracking points after the firsts disappear in the scene and than, add next ones. 




More rigid body simulation!


And add texture


Animate a character is still a challenge




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Tracking tutorial



Saturday, July 25, 2020

ドラゴンボールリアル 魔人ブウvsブロリー ブレイクダウン ー ブレンダー アフターエフェクト Dragon Ball Real life! Kid Majin buu vs Broly! Blender & After Effects breakdown


Kid Majin Buu is strong, but Broly is the coolest! ^^
Tracking without clear spots is always hard to do, but it makes I huge difference in your footage, when it's well done!

Copying the floor texture in the original footage is better than a random floor texture





Here I used a different texture for the underground



Some grass and tree from Element 3D


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Saturday, July 18, 2020

Walker Element 3D animation Blender + After Effects VFX ブレンダー アフターエフェクト



This time, I just use Blender to convert the models to obj seq to open them in Element 3D




And than,  I just compose in After Effects.


In the breakdown video, I already show most of the effects I used to make it, so I'll only put some extra pictures you can't see in the video Using Element 3D.





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Sunday, July 12, 2020

Kokura Komachi Breakdown



At first, this video was supposed to be just about the Blender molecular simulation, but I prefer to add a character to make a bit more action ^^


Unfortunately, Blender 2.9 Alpha is just experimental, so it has lot of crashes and it make me lose the save for this project, but fortunately, I could record that before it happens.
The molecular script give us more options on setting than just use particles.


Maybe, Blender molecular has much more options for animation Element 3D, but at least, E3D is much easier to use than molecular.


Here I'm using a technique called normalizing to help me attach objects in the scene. Maybe I put too much solids around the scene (^_^;)

 
Disintegration using particular 


VFX


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